Networked Synthetic Training

Thales launches new networked synthetic training solution for dispersed teams.

28 November 2018


Thales has launched a new digital platform that simplifies the planning, preparation and delivery of training in networked simulation environments for training providers

NUADA will be publicly demonstrated for the first time at I/ITSEC in Orlando Florida from the 26–30 November. The platform was developed by Thales to enable teams to work seamlessly together in a collaborative environment, no matter where they are located. Thales says NUADA means training providers can schedule, create and track an event programme more effectively, using fewer resources and at less cost.

"Deliverers of networked simulation training have to co-ordinate numerous work streams using different tools and deliver it all as a coherent package,” said Benoit Plantier, vice president of Training and Simulation at Thales. “We believe NUADA will simplify that process."

The demand for synthetic training and the use of simulators to train equipment operators, is rising as it provides increasingly realistic, effective training at a lower cost than traditional methods.

Thales says networking is the next generation of training and simulation, as it offers collective environments in which dispersed military units can train and prepare for missions together.



Delivering coherent training to all trainee participants requires a networked synthetic training system, it says, comprising of any number of simulators, a network to link them together and a whole set of infrastructure tools and services including exercise control tools, computer-generated forces and role-player applications.

Until now, Thales says no single platform allowed planners and executors to co-ordinate efforts effectively.

NUADA offers key functionality for geographically distributed teams to co-ordinate networked training over distance:

  • Managing requirements and resources to create a programme of training events

  • Automating the deployment of multiple simulation environments and enables multiple events to be launched simultaneously

  • Integrating third-party products, acting as the glue to bring a large number of tools together

  • Enabling events to be repeated and assets to be saved, stored and reused.